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RHAPI_LoginResult

Summary

MembersDescriptions
struct FRHAPI_LoginResultLogin result.

struct FRHAPI_LoginResult

struct FRHAPI_LoginResult
  : public FRHAPI_Model

Login result.

Summary

MembersDescriptions
public ERHAPI_Platform PlatformPlatform.
public int32 PortalIdPortal ID DEPRECATED use platform instead.
public FString PortalUserIdPortal user ID.
public FString DisplayNameDisplay name.
public FRHAPI_PortalUserInfo PortalParentAuthResult_Optional
public bool PortalParentAuthResult_IsSettrue if PortalParentAuthResult_Optional has been set to a value
public TArray< FString > Permissions_OptionalList of permissions for this user.
public bool Permissions_IsSettrue if Permissions_Optional has been set to a value
public TArray< FRHAPI_Restriction>Restrictions_OptionalList of restrictions on this player.
public bool Restrictions_IsSettrue if Restrictions_Optional has been set to a value
public int32 ActivePlayerIdActive player ID. DEPRECATED use active_player_uuid instead.
public FGuid ActivePlayerUuid_OptionalActive player UUID.
public bool ActivePlayerUuid_IsSettrue if ActivePlayerUuid_Optional has been set to a value
public int32 RoleId_OptionalRole ID.
public bool RoleId_IsSettrue if RoleId_Optional has been set to a value
public FGuid PersonIdPerson ID.
public FString AccessToken_OptionalAccess token that can be used for future requests.
public bool AccessToken_IsSettrue if AccessToken_Optional has been set to a value
public FString RefreshToken_OptionalRefresh token that can be used to refresh authentication for a new access token.
public bool RefreshToken_IsSettrue if RefreshToken_Optional has been set to a value
public FGuid PublisherUuidPublisher UUID.
public FGuid TenantUuidTenant UUID.
public FGuid ConfigElectorUuidConfig elector UUID.
public FGuid ClientUuidClient UUID.
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)Fills this object with data from the passed in JSON.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) constWrites the data from this object into the specified JSON Writer stream.
public inline ERHAPI_Platform & GetPlatform()Gets the value of Platform.
public inline const ERHAPI_Platform & GetPlatform() constGets the value of Platform.
public inline void SetPlatform(ERHAPI_Platform NewValue)Sets the value of Platform.
public inline int32 & GetPortalId()Gets the value of PortalId.
public inline const int32 & GetPortalId() constGets the value of PortalId.
public inline void SetPortalId(int32 NewValue)Sets the value of PortalId.
public inline bool IsPortalIdDefaultValue() constReturns true if PortalId matches the default value.
public inline void SetPortalIdToDefault()Sets the value of PortalId to its default
public inline FString & GetPortalUserId()Gets the value of PortalUserId.
public inline const FString & GetPortalUserId() constGets the value of PortalUserId.
public inline void SetPortalUserId(FString NewValue)Sets the value of PortalUserId.
public inline FString & GetDisplayName()Gets the value of DisplayName.
public inline const FString & GetDisplayName() constGets the value of DisplayName.
public inline void SetDisplayName(FString NewValue)Sets the value of DisplayName.
public inline FRHAPI_PortalUserInfo&GetPortalParentAuthResult()Gets the value of PortalParentAuthResult_Optional, regardless of it having been set.
public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult() constGets the value of PortalParentAuthResult_Optional, regardless of it having been set.
public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult(const FRHAPI_PortalUserInfo & DefaultValue) constGets the value of PortalParentAuthResult_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPortalParentAuthResult(FRHAPI_PortalUserInfo & OutValue) constFills OutValue with the value of PortalParentAuthResult_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull()Returns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull() constReturns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPortalParentAuthResult(FRHAPI_PortalUserInfo NewValue)Sets the value of PortalParentAuthResult_Optional and also sets PortalParentAuthResult_IsSet to true.
public inline void ClearPortalParentAuthResult()Clears the value of PortalParentAuthResult_Optional and sets PortalParentAuthResult_IsSet to false.
public inline TArray< FString > & GetPermissions()Gets the value of Permissions_Optional, regardless of it having been set.
public inline const TArray< FString > & GetPermissions() constGets the value of Permissions_Optional, regardless of it having been set.
public inline const TArray< FString > & GetPermissions(const TArray< FString > & DefaultValue) constGets the value of Permissions_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPermissions(TArray< FString > & OutValue) constFills OutValue with the value of Permissions_Optional and returns true if it has been set, otherwise returns false.
public inline TArray< FString > * GetPermissionsOrNull()Returns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr.
public inline const TArray< FString > * GetPermissionsOrNull() constReturns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPermissions(TArray< FString > NewValue)Sets the value of Permissions_Optional and also sets Permissions_IsSet to true.
public inline void ClearPermissions()Clears the value of Permissions_Optional and sets Permissions_IsSet to false.
public inline TArray< FRHAPI_Restriction> &GetRestrictions()Gets the value of Restrictions_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_Restriction> &GetRestrictions() constGets the value of Restrictions_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_Restriction> &GetRestrictions(const TArray< FRHAPI_Restriction > & DefaultValue) constGets the value of Restrictions_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRestrictions(TArray< FRHAPI_Restriction > & OutValue) constFills OutValue with the value of Restrictions_Optional and returns true if it has been set, otherwise returns false.
public inline TArray< FRHAPI_Restriction> *GetRestrictionsOrNull()Returns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr.
public inline const TArray< FRHAPI_Restriction> *GetRestrictionsOrNull() constReturns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRestrictions(TArray< FRHAPI_Restriction > NewValue)Sets the value of Restrictions_Optional and also sets Restrictions_IsSet to true.
public inline void ClearRestrictions()Clears the value of Restrictions_Optional and sets Restrictions_IsSet to false.
public inline int32 & GetActivePlayerId()Gets the value of ActivePlayerId.
public inline const int32 & GetActivePlayerId() constGets the value of ActivePlayerId.
public inline void SetActivePlayerId(int32 NewValue)Sets the value of ActivePlayerId.
public inline bool IsActivePlayerIdDefaultValue() constReturns true if ActivePlayerId matches the default value.
public inline void SetActivePlayerIdToDefault()Sets the value of ActivePlayerId to its default
public inline FGuid & GetActivePlayerUuid()Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetActivePlayerUuid() constGets the value of ActivePlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetActivePlayerUuid(const FGuid & DefaultValue) constGets the value of ActivePlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetActivePlayerUuid(FGuid & OutValue) constFills OutValue with the value of ActivePlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetActivePlayerUuidOrNull()Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetActivePlayerUuidOrNull() constReturns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetActivePlayerUuid(FGuid NewValue)Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true.
public inline void ClearActivePlayerUuid()Clears the value of ActivePlayerUuid_Optional and sets ActivePlayerUuid_IsSet to false.
public inline int32 & GetRoleId()Gets the value of RoleId_Optional, regardless of it having been set.
public inline const int32 & GetRoleId() constGets the value of RoleId_Optional, regardless of it having been set.
public inline const int32 & GetRoleId(const int32 & DefaultValue) constGets the value of RoleId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRoleId(int32 & OutValue) constFills OutValue with the value of RoleId_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetRoleIdOrNull()Returns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetRoleIdOrNull() constReturns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRoleId(int32 NewValue)Sets the value of RoleId_Optional and also sets RoleId_IsSet to true.
public inline void ClearRoleId()Clears the value of RoleId_Optional and sets RoleId_IsSet to false.
public inline bool IsRoleIdDefaultValue() constReturns true if RoleId_Optional is set and matches the default value.
public inline void SetRoleIdToDefault()Sets the value of RoleId_Optional to its default and also sets RoleId_IsSet to true.
public inline FGuid & GetPersonId()Gets the value of PersonId.
public inline const FGuid & GetPersonId() constGets the value of PersonId.
public inline void SetPersonId(FGuid NewValue)Sets the value of PersonId.
public inline FString & GetAccessToken()Gets the value of AccessToken_Optional, regardless of it having been set.
public inline const FString & GetAccessToken() constGets the value of AccessToken_Optional, regardless of it having been set.
public inline const FString & GetAccessToken(const FString & DefaultValue) constGets the value of AccessToken_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetAccessToken(FString & OutValue) constFills OutValue with the value of AccessToken_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetAccessTokenOrNull()Returns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetAccessTokenOrNull() constReturns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr.
public inline void SetAccessToken(FString NewValue)Sets the value of AccessToken_Optional and also sets AccessToken_IsSet to true.
public inline void ClearAccessToken()Clears the value of AccessToken_Optional and sets AccessToken_IsSet to false.
public inline bool IsAccessTokenDefaultValue() constReturns true if AccessToken_Optional is set and matches the default value.
public inline void SetAccessTokenToDefault()Sets the value of AccessToken_Optional to its default and also sets AccessToken_IsSet to true.
public inline FString & GetRefreshToken()Gets the value of RefreshToken_Optional, regardless of it having been set.
public inline const FString & GetRefreshToken() constGets the value of RefreshToken_Optional, regardless of it having been set.
public inline const FString & GetRefreshToken(const FString & DefaultValue) constGets the value of RefreshToken_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRefreshToken(FString & OutValue) constFills OutValue with the value of RefreshToken_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetRefreshTokenOrNull()Returns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetRefreshTokenOrNull() constReturns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRefreshToken(FString NewValue)Sets the value of RefreshToken_Optional and also sets RefreshToken_IsSet to true.
public inline void ClearRefreshToken()Clears the value of RefreshToken_Optional and sets RefreshToken_IsSet to false.
public inline FGuid & GetPublisherUuid()Gets the value of PublisherUuid.
public inline const FGuid & GetPublisherUuid() constGets the value of PublisherUuid.
public inline void SetPublisherUuid(FGuid NewValue)Sets the value of PublisherUuid.
public inline FGuid & GetTenantUuid()Gets the value of TenantUuid.
public inline const FGuid & GetTenantUuid() constGets the value of TenantUuid.
public inline void SetTenantUuid(FGuid NewValue)Sets the value of TenantUuid.
public inline FGuid & GetConfigElectorUuid()Gets the value of ConfigElectorUuid.
public inline const FGuid & GetConfigElectorUuid() constGets the value of ConfigElectorUuid.
public inline void SetConfigElectorUuid(FGuid NewValue)Sets the value of ConfigElectorUuid.
public inline FGuid & GetClientUuid()Gets the value of ClientUuid.
public inline const FGuid & GetClientUuid() constGets the value of ClientUuid.
public inline void SetClientUuid(FGuid NewValue)Sets the value of ClientUuid.

Members

public ERHAPI_Platform Platform

Platform.

public int32 PortalId

Portal ID DEPRECATED use platform instead.

public FString PortalUserId

Portal user ID.

public FString DisplayName

Display name.

public FRHAPI_PortalUserInfo PortalParentAuthResult_Optional

public bool PortalParentAuthResult_IsSet

true if PortalParentAuthResult_Optional has been set to a value

public TArray< FString > Permissions_Optional

List of permissions for this user.

public bool Permissions_IsSet

true if Permissions_Optional has been set to a value

public TArray< FRHAPI_Restriction>Restrictions_Optional

List of restrictions on this player.

public bool Restrictions_IsSet

true if Restrictions_Optional has been set to a value

public int32 ActivePlayerId

Active player ID. DEPRECATED use active_player_uuid instead.

public FGuid ActivePlayerUuid_Optional

Active player UUID.

public bool ActivePlayerUuid_IsSet

true if ActivePlayerUuid_Optional has been set to a value

public int32 RoleId_Optional

Role ID.

public bool RoleId_IsSet

true if RoleId_Optional has been set to a value

public FGuid PersonId

Person ID.

public FString AccessToken_Optional

Access token that can be used for future requests.

public bool AccessToken_IsSet

true if AccessToken_Optional has been set to a value

public FString RefreshToken_Optional

Refresh token that can be used to refresh authentication for a new access token.

public bool RefreshToken_IsSet

true if RefreshToken_Optional has been set to a value

public FGuid PublisherUuid

Publisher UUID.

public FGuid TenantUuid

Tenant UUID.

public FGuid ConfigElectorUuid

Config elector UUID.

public FGuid ClientUuid

Client UUID.

public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)

Fills this object with data from the passed in JSON.

Parameters

  • JsonValue Data from the API call.

Returns

true if parsing of the JSON data was successful.

public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const

Writes the data from this object into the specified JSON Writer stream.

Parameters

  • Writer JSON Writer stream to push .

public inline ERHAPI_Platform & GetPlatform()

Gets the value of Platform.

public inline const ERHAPI_Platform & GetPlatform() const

Gets the value of Platform.

public inline void SetPlatform(ERHAPI_Platform NewValue)

Sets the value of Platform.

public inline int32 & GetPortalId()

Gets the value of PortalId.

public inline const int32 & GetPortalId() const

Gets the value of PortalId.

public inline void SetPortalId(int32 NewValue)

Sets the value of PortalId.

public inline bool IsPortalIdDefaultValue() const

Returns true if PortalId matches the default value.

public inline void SetPortalIdToDefault()

Sets the value of PortalId to its default

public inline FString & GetPortalUserId()

Gets the value of PortalUserId.

public inline const FString & GetPortalUserId() const

Gets the value of PortalUserId.

public inline void SetPortalUserId(FString NewValue)

Sets the value of PortalUserId.

public inline FString & GetDisplayName()

Gets the value of DisplayName.

public inline const FString & GetDisplayName() const

Gets the value of DisplayName.

public inline void SetDisplayName(FString NewValue)

Sets the value of DisplayName.

public inline FRHAPI_PortalUserInfo&GetPortalParentAuthResult()

Gets the value of PortalParentAuthResult_Optional, regardless of it having been set.

public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult() const

Gets the value of PortalParentAuthResult_Optional, regardless of it having been set.

public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult(const FRHAPI_PortalUserInfo & DefaultValue) const

Gets the value of PortalParentAuthResult_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPortalParentAuthResult(FRHAPI_PortalUserInfo & OutValue) const

Fills OutValue with the value of PortalParentAuthResult_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull()

Returns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull() const

Returns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPortalParentAuthResult(FRHAPI_PortalUserInfo NewValue)

Sets the value of PortalParentAuthResult_Optional and also sets PortalParentAuthResult_IsSet to true.

public inline void ClearPortalParentAuthResult()

Clears the value of PortalParentAuthResult_Optional and sets PortalParentAuthResult_IsSet to false.

public inline TArray< FString > & GetPermissions()

Gets the value of Permissions_Optional, regardless of it having been set.

public inline const TArray< FString > & GetPermissions() const

Gets the value of Permissions_Optional, regardless of it having been set.

public inline const TArray< FString > & GetPermissions(const TArray< FString > & DefaultValue) const

Gets the value of Permissions_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPermissions(TArray< FString > & OutValue) const

Fills OutValue with the value of Permissions_Optional and returns true if it has been set, otherwise returns false.

public inline TArray< FString > * GetPermissionsOrNull()

Returns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr.

public inline const TArray< FString > * GetPermissionsOrNull() const

Returns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPermissions(TArray< FString > NewValue)

Sets the value of Permissions_Optional and also sets Permissions_IsSet to true.

public inline void ClearPermissions()

Clears the value of Permissions_Optional and sets Permissions_IsSet to false.

public inline TArray< FRHAPI_Restriction> &GetRestrictions()

Gets the value of Restrictions_Optional, regardless of it having been set.

public inline const TArray< FRHAPI_Restriction> &GetRestrictions() const

Gets the value of Restrictions_Optional, regardless of it having been set.

public inline const TArray< FRHAPI_Restriction> &GetRestrictions(const TArray< FRHAPI_Restriction > & DefaultValue) const

Gets the value of Restrictions_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetRestrictions(TArray< FRHAPI_Restriction > & OutValue) const

Fills OutValue with the value of Restrictions_Optional and returns true if it has been set, otherwise returns false.

public inline TArray< FRHAPI_Restriction> *GetRestrictionsOrNull()

Returns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr.

public inline const TArray< FRHAPI_Restriction> *GetRestrictionsOrNull() const

Returns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr.

public inline void SetRestrictions(TArray< FRHAPI_Restriction > NewValue)

Sets the value of Restrictions_Optional and also sets Restrictions_IsSet to true.

public inline void ClearRestrictions()

Clears the value of Restrictions_Optional and sets Restrictions_IsSet to false.

public inline int32 & GetActivePlayerId()

Gets the value of ActivePlayerId.

public inline const int32 & GetActivePlayerId() const

Gets the value of ActivePlayerId.

public inline void SetActivePlayerId(int32 NewValue)

Sets the value of ActivePlayerId.

public inline bool IsActivePlayerIdDefaultValue() const

Returns true if ActivePlayerId matches the default value.

public inline void SetActivePlayerIdToDefault()

Sets the value of ActivePlayerId to its default

public inline FGuid & GetActivePlayerUuid()

Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetActivePlayerUuid() const

Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetActivePlayerUuid(const FGuid & DefaultValue) const

Gets the value of ActivePlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetActivePlayerUuid(FGuid & OutValue) const

Fills OutValue with the value of ActivePlayerUuid_Optional and returns true if it has been set, otherwise returns false.

public inline FGuid * GetActivePlayerUuidOrNull()

Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline const FGuid * GetActivePlayerUuidOrNull() const

Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline void SetActivePlayerUuid(FGuid NewValue)

Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true.

public inline void ClearActivePlayerUuid()

Clears the value of ActivePlayerUuid_Optional and sets ActivePlayerUuid_IsSet to false.

public inline int32 & GetRoleId()

Gets the value of RoleId_Optional, regardless of it having been set.

public inline const int32 & GetRoleId() const

Gets the value of RoleId_Optional, regardless of it having been set.

public inline const int32 & GetRoleId(const int32 & DefaultValue) const

Gets the value of RoleId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetRoleId(int32 & OutValue) const

Fills OutValue with the value of RoleId_Optional and returns true if it has been set, otherwise returns false.

public inline int32 * GetRoleIdOrNull()

Returns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr.

public inline const int32 * GetRoleIdOrNull() const

Returns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetRoleId(int32 NewValue)

Sets the value of RoleId_Optional and also sets RoleId_IsSet to true.

public inline void ClearRoleId()

Clears the value of RoleId_Optional and sets RoleId_IsSet to false.

public inline bool IsRoleIdDefaultValue() const

Returns true if RoleId_Optional is set and matches the default value.

public inline void SetRoleIdToDefault()

Sets the value of RoleId_Optional to its default and also sets RoleId_IsSet to true.

public inline FGuid & GetPersonId()

Gets the value of PersonId.

public inline const FGuid & GetPersonId() const

Gets the value of PersonId.

public inline void SetPersonId(FGuid NewValue)

Sets the value of PersonId.

public inline FString & GetAccessToken()

Gets the value of AccessToken_Optional, regardless of it having been set.

public inline const FString & GetAccessToken() const

Gets the value of AccessToken_Optional, regardless of it having been set.

public inline const FString & GetAccessToken(const FString & DefaultValue) const

Gets the value of AccessToken_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetAccessToken(FString & OutValue) const

Fills OutValue with the value of AccessToken_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetAccessTokenOrNull()

Returns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetAccessTokenOrNull() const

Returns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr.

public inline void SetAccessToken(FString NewValue)

Sets the value of AccessToken_Optional and also sets AccessToken_IsSet to true.

public inline void ClearAccessToken()

Clears the value of AccessToken_Optional and sets AccessToken_IsSet to false.

public inline bool IsAccessTokenDefaultValue() const

Returns true if AccessToken_Optional is set and matches the default value.

public inline void SetAccessTokenToDefault()

Sets the value of AccessToken_Optional to its default and also sets AccessToken_IsSet to true.

public inline FString & GetRefreshToken()

Gets the value of RefreshToken_Optional, regardless of it having been set.

public inline const FString & GetRefreshToken() const

Gets the value of RefreshToken_Optional, regardless of it having been set.

public inline const FString & GetRefreshToken(const FString & DefaultValue) const

Gets the value of RefreshToken_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetRefreshToken(FString & OutValue) const

Fills OutValue with the value of RefreshToken_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetRefreshTokenOrNull()

Returns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetRefreshTokenOrNull() const

Returns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr.

public inline void SetRefreshToken(FString NewValue)

Sets the value of RefreshToken_Optional and also sets RefreshToken_IsSet to true.

public inline void ClearRefreshToken()

Clears the value of RefreshToken_Optional and sets RefreshToken_IsSet to false.

public inline FGuid & GetPublisherUuid()

Gets the value of PublisherUuid.

public inline const FGuid & GetPublisherUuid() const

Gets the value of PublisherUuid.

public inline void SetPublisherUuid(FGuid NewValue)

Sets the value of PublisherUuid.

public inline FGuid & GetTenantUuid()

Gets the value of TenantUuid.

public inline const FGuid & GetTenantUuid() const

Gets the value of TenantUuid.

public inline void SetTenantUuid(FGuid NewValue)

Sets the value of TenantUuid.

public inline FGuid & GetConfigElectorUuid()

Gets the value of ConfigElectorUuid.

public inline const FGuid & GetConfigElectorUuid() const

Gets the value of ConfigElectorUuid.

public inline void SetConfigElectorUuid(FGuid NewValue)

Sets the value of ConfigElectorUuid.

public inline FGuid & GetClientUuid()

Gets the value of ClientUuid.

public inline const FGuid & GetClientUuid() const

Gets the value of ClientUuid.

public inline void SetClientUuid(FGuid NewValue)

Sets the value of ClientUuid.