Get Sandbox Game Config
GET /v1/sandbox/{sandbox_identifier}/game-config
Get sandbox game config, requires sandbox:config:view or sandbox:config:edit permissions
Authorizations
Parameters
Path Parameters
Responses
200
Successful Response
General config about a sandbox that doesn’t have a more appropriate breakdown
object
Account ID of the user who last modified the resource
Timestamp of when the resource was last modified
Timestamp of when the resource was created
Social options
object
Maximum allowed friends per player
Maximum allowed outgoing blocks per player
object
Whether or not to enable basic logins
object
Whether or not to enable anonymous login
Epic Online Services options
object
Whether or not to enable Epic logins
Epic Online Services client ID. Client tokens are validated against this ID
Epic Online Services product ID. Client tokens are validated against this ID
Epic Online Services sandbox ID. Client tokens are validated against this ID
Epic Online Services scopes to request
Steam options
object
Whether or not to enable Steam
Whether or not to ban players who refund their wallet purchases
Whether or not to enforce VAC bans
Whether or not to enforce publisher bans
Steam app ID for the game
Playstation options
object
Whether or not to enable Playstation logins
Currently active Playstation environment to use
Whether or not to use the old entitlements API for PS4
Whether or not to use the old entitlements API for PS5
Whether or not to use the old auth API for PS4
Whether or not to use the old auth API for PS5
Playstation client ID configured as a “Back Office Server” on DevNet. This is used for OAuth2.0 and the PSN Commerce API
Playstation partner name for the PSN Commerce API. This will be provided by Sony during the onboarding process.
Playstation Title IDs that will be running against this environment. These are used for the PSN Commerce API to query transaction data about users for refunds/chargebacks.
Playstation PS4 client ID. Client tokens are validated against this ID
Playstation PS5 client ID. Client tokens are validated against this ID
Whether or not to enable the PS4 V1 portal token details
Whether or not to enable the PS4 V3 portal token details
Whether or not to enable the PS5 V3 portal token details
EU Service Labels
NA Service Labels
object
Nintendo environments
object
Config Values for DD1
object
Whether or not to enable Nintendo logins
Nintendo client ID. Client tokens are validated against this ID
Nintendo auth key
Config Values for DP1
object
Whether or not to enable Nintendo logins
Nintendo client ID. Client tokens are validated against this ID
Nintendo auth key
Config Values for SD1
object
Whether or not to enable Nintendo logins
Nintendo client ID. Client tokens are validated against this ID
Nintendo auth key
Config Values for SP1
object
Whether or not to enable Nintendo logins
Nintendo client ID. Client tokens are validated against this ID
Nintendo auth key
Config Values for JD1
object
Whether or not to enable Nintendo logins
Nintendo client ID. Client tokens are validated against this ID
Nintendo auth key
Config Values for LP1
object
Whether or not to enable Nintendo logins
Nintendo client ID. Client tokens are validated against this ID
Nintendo auth key
List of active/enabled nintendo environments for this sandbox
Nintendo app ID. Client tokens are validated against this ID
object
Whether or not to enable Twitch logins
Twitch client ID. Client tokens are validated against this ID
Twitch game ID.
object
Whether or not to enable Amazon logins
Epic Online Services client ID. Client tokens are validated against this ID
Amazon OAuth scopes to request
object
Whether or not to enable Google logins
Google client ID. Client tokens are validated against this ID
object
Whether or not to enable Apple logins
Apple web client ID. Client tokens are validated against this ID
Apple web auth key ID. Client tokens are validated against this ID
object
Whether or not to enable Xbox logins
Xbox Online Services client ID. Client tokens are validated against this ID
object
Whether or not to enable Vivox logins
Vivox server URL (e.g. game_name.vivox.com)
Vivox key issuer
Number of seconds that vivox tokens last before expiration
Options used by legacy systems. These are not used by the new APIs.
object
Version check used by connection managers for new client/instance connections
Whether or not to enforce EAC checks for new client connections
Whether or not to check EAC ban status at login
Whether or not to submit player reports to EAC when handling normal player reports
List of experiments and if they are enabled. Use K/Vs instead
object
Name of the feature
Whether or not the feature is enabled
List of game bits to enable. Use K/Vs instead
Maximum number of players allowed in a party
Maximum number of party info entries allowed per party
Default map game ID to return to when leaving a match
Game ID to use for the game
Field name of the property in custom data that maps legacy item type to the fields in Inventory APIs.
Field name of the property in custom data that maps legacy item subtype to the fields in Inventory APIs
Field name of the property in custom data that maps legacy vendortype to the fields in Inventory APIs.
Default role ID for players without a role
List of items that are always owned by players
object
Item ID for the always owned item
Legacy item ID for the always owned item
(Deprecated) List of loot IDs to grant to players when they start a new inventory session
List of inventory session loot associated with this config
object
Loot ID for the reward tied to the player session
Whether or not to allow the client source to update inventory
(Deprecated) List of loot IDs to grant to players when they have an email
List of loot IDs to grant to players when they have an email
object
Loot ID granted to players when they have an email
Are coupons allowed to be used for purchasing Loot?
Vendor ID that lists all enabled coupons
Options used to effect how IDs are generated to help bridge the gap between the legacy int based IDs and the new UUID based IDs.
These options will not be supported in the future and it is recommended to stop using anything but UUID4 as soon as possible.
object
How to generate Vendor IDs
How to generate Loot IDs
How to generate Item IDs
How to generate Inventory Bucket Use Rule Set IDs
How to generate Xp IDs
How to generate Role IDs
Whether or not to enable legacy setting types
422
Validation Error