Update Player Presence Self
Update the player’s online status and other presence data. If the player reports their online status as online or away, their “last_seen” presence info is updated. Player clients are expected to send requests to this endpoint on an interval of self_ping_interval_seconds. Otherwise they will be considered offline.
Request Body required
Is the player currently online?
Optional custom message to display alongside the user’s online status. Leaving this unset will not change the value.
Disables notifications and invites. Leaving this unset will not change the value.
Custom fields for the player to update about their presence. Custom data with a null value will be removed
Used to identify this version of the content. Provide with a get request to avoid downloading the same data multiple times.
Internal Server Error