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RHAPI_BackfillTeam

Summary

MembersDescriptions
struct FRHAPI_BackfillTeam

struct FRHAPI_BackfillTeam

struct FRHAPI_BackfillTeam
: public FRHAPI_Model

Summary

MembersDescriptions
public int32 PlayersRequiredThe number of players we want to backfill.
public int32 TeamIdId for the team that requires backfilled players.
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)Fills this object with data from the passed in JSON.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) constWrites the data from this object into the specified JSON Writer stream.
public inline int32 & GetPlayersRequired()Gets the value of PlayersRequired.
public inline const int32 & GetPlayersRequired() constGets the value of PlayersRequired.
public inline void SetPlayersRequired(int32 NewValue)Sets the value of PlayersRequired.
public inline bool IsPlayersRequiredDefaultValue() constReturns true if PlayersRequired matches the default value.
public inline void SetPlayersRequiredToDefault()Sets the value of PlayersRequired to its default
public inline int32 & GetTeamId()Gets the value of TeamId.
public inline const int32 & GetTeamId() constGets the value of TeamId.
public inline void SetTeamId(int32 NewValue)Sets the value of TeamId.
public inline bool IsTeamIdDefaultValue() constReturns true if TeamId matches the default value.
public inline void SetTeamIdToDefault()Sets the value of TeamId to its default

Members

public int32 PlayersRequired

The number of players we want to backfill.

public int32 TeamId

Id for the team that requires backfilled players.

public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)

Fills this object with data from the passed in JSON.

Parameters

  • JsonValue Data from the API call.

Returns

true if parsing of the JSON data was successful.

public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const

Writes the data from this object into the specified JSON Writer stream.

Parameters

  • Writer JSON Writer stream to push .

public inline int32 & GetPlayersRequired()

Gets the value of PlayersRequired.

public inline const int32 & GetPlayersRequired() const

Gets the value of PlayersRequired.

public inline void SetPlayersRequired(int32 NewValue)

Sets the value of PlayersRequired.

public inline bool IsPlayersRequiredDefaultValue() const

Returns true if PlayersRequired matches the default value.

public inline void SetPlayersRequiredToDefault()

Sets the value of PlayersRequired to its default

public inline int32 & GetTeamId()

Gets the value of TeamId.

public inline const int32 & GetTeamId() const

Gets the value of TeamId.

public inline void SetTeamId(int32 NewValue)

Sets the value of TeamId.

public inline bool IsTeamIdDefaultValue() const

Returns true if TeamId matches the default value.

public inline void SetTeamIdToDefault()

Sets the value of TeamId to its default