Skip to content

RHAPI_MapConfigV2

Summary

MembersDescriptions
struct FRHAPI_MapConfigV2Configuration about a specific map for an instance to load into.

struct FRHAPI_MapConfigV2

struct FRHAPI_MapConfigV2
: public FRHAPI_Model

Configuration about a specific map for an instance to load into.

Summary

MembersDescriptions
public FString MapIdID to uniquely identify this map game.
public FString MapNameName of the map the instance should load into.
public FString Mode_OptionalGame mode for the instance to spawn in.
public bool Mode_IsSettrue if Mode_Optional has been set to a value
public float MapWeightChance that this map will get selected in a rotation list.
public TMap< FString, FString > CustomData_OptionalCustom data to pass through to the instance.
public bool CustomData_IsSettrue if CustomData_Optional has been set to a value
public FString Name_OptionalHuman readable name for this map.
public bool Name_IsSettrue if Name_Optional has been set to a value
public FString Description_OptionalDescription of the map.
public bool Description_IsSettrue if Description_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)Fills this object with data from the passed in JSON.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) constWrites the data from this object into the specified JSON Writer stream.
public inline FString & GetMapId()Gets the value of MapId.
public inline const FString & GetMapId() constGets the value of MapId.
public inline void SetMapId(FString NewValue)Sets the value of MapId.
public inline FString & GetMapName()Gets the value of MapName.
public inline const FString & GetMapName() constGets the value of MapName.
public inline void SetMapName(FString NewValue)Sets the value of MapName.
public inline FString & GetMode()Gets the value of Mode_Optional, regardless of it having been set.
public inline const FString & GetMode() constGets the value of Mode_Optional, regardless of it having been set.
public inline const FString & GetMode(const FString & DefaultValue) constGets the value of Mode_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMode(FString & OutValue) constFills OutValue with the value of Mode_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetModeOrNull()Returns a pointer to Mode_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetModeOrNull() constReturns a pointer to Mode_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMode(FString NewValue)Sets the value of Mode_Optional and also sets Mode_IsSet to true.
public inline void ClearMode()Clears the value of Mode_Optional and sets Mode_IsSet to false.
public inline float & GetMapWeight()Gets the value of MapWeight.
public inline const float & GetMapWeight() constGets the value of MapWeight.
public inline void SetMapWeight(float NewValue)Sets the value of MapWeight.
public inline TMap< FString, FString > & GetCustomData()Gets the value of CustomData_Optional, regardless of it having been set.
public inline const TMap< FString, FString > & GetCustomData() constGets the value of CustomData_Optional, regardless of it having been set.
public inline const TMap< FString, FString > & GetCustomData(const TMap< FString, FString > & DefaultValue) constGets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetCustomData(TMap< FString, FString > & OutValue) constFills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false.
public inline TMap< FString, FString > * GetCustomDataOrNull()Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline const TMap< FString, FString > * GetCustomDataOrNull() constReturns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline void SetCustomData(TMap< FString, FString > NewValue)Sets the value of CustomData_Optional and also sets CustomData_IsSet to true.
public inline void ClearCustomData()Clears the value of CustomData_Optional and sets CustomData_IsSet to false.
public inline FString & GetName()Gets the value of Name_Optional, regardless of it having been set.
public inline const FString & GetName() constGets the value of Name_Optional, regardless of it having been set.
public inline const FString & GetName(const FString & DefaultValue) constGets the value of Name_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetName(FString & OutValue) constFills OutValue with the value of Name_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetNameOrNull()Returns a pointer to Name_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetNameOrNull() constReturns a pointer to Name_Optional, if it has been set, otherwise returns nullptr.
public inline void SetName(FString NewValue)Sets the value of Name_Optional and also sets Name_IsSet to true.
public inline void ClearName()Clears the value of Name_Optional and sets Name_IsSet to false.
public inline FString & GetDescription()Gets the value of Description_Optional, regardless of it having been set.
public inline const FString & GetDescription() constGets the value of Description_Optional, regardless of it having been set.
public inline const FString & GetDescription(const FString & DefaultValue) constGets the value of Description_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDescription(FString & OutValue) constFills OutValue with the value of Description_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDescriptionOrNull()Returns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDescriptionOrNull() constReturns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDescription(FString NewValue)Sets the value of Description_Optional and also sets Description_IsSet to true.
public inline void ClearDescription()Clears the value of Description_Optional and sets Description_IsSet to false.

Members

public FString MapId

ID to uniquely identify this map game.

public FString MapName

Name of the map the instance should load into.

public FString Mode_Optional

Game mode for the instance to spawn in.

public bool Mode_IsSet

true if Mode_Optional has been set to a value

public float MapWeight

Chance that this map will get selected in a rotation list.

public TMap< FString, FString > CustomData_Optional

Custom data to pass through to the instance.

public bool CustomData_IsSet

true if CustomData_Optional has been set to a value

public FString Name_Optional

Human readable name for this map.

public bool Name_IsSet

true if Name_Optional has been set to a value

public FString Description_Optional

Description of the map.

public bool Description_IsSet

true if Description_Optional has been set to a value

public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)

Fills this object with data from the passed in JSON.

Parameters

  • JsonValue Data from the API call.

Returns

true if parsing of the JSON data was successful.

public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const

Writes the data from this object into the specified JSON Writer stream.

Parameters

  • Writer JSON Writer stream to push .

public inline FString & GetMapId()

Gets the value of MapId.

public inline const FString & GetMapId() const

Gets the value of MapId.

public inline void SetMapId(FString NewValue)

Sets the value of MapId.

public inline FString & GetMapName()

Gets the value of MapName.

public inline const FString & GetMapName() const

Gets the value of MapName.

public inline void SetMapName(FString NewValue)

Sets the value of MapName.

public inline FString & GetMode()

Gets the value of Mode_Optional, regardless of it having been set.

public inline const FString & GetMode() const

Gets the value of Mode_Optional, regardless of it having been set.

public inline const FString & GetMode(const FString & DefaultValue) const

Gets the value of Mode_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetMode(FString & OutValue) const

Fills OutValue with the value of Mode_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetModeOrNull()

Returns a pointer to Mode_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetModeOrNull() const

Returns a pointer to Mode_Optional, if it has been set, otherwise returns nullptr.

public inline void SetMode(FString NewValue)

Sets the value of Mode_Optional and also sets Mode_IsSet to true.

public inline void ClearMode()

Clears the value of Mode_Optional and sets Mode_IsSet to false.

public inline float & GetMapWeight()

Gets the value of MapWeight.

public inline const float & GetMapWeight() const

Gets the value of MapWeight.

public inline void SetMapWeight(float NewValue)

Sets the value of MapWeight.

public inline TMap< FString, FString > & GetCustomData()

Gets the value of CustomData_Optional, regardless of it having been set.

public inline const TMap< FString, FString > & GetCustomData() const

Gets the value of CustomData_Optional, regardless of it having been set.

public inline const TMap< FString, FString > & GetCustomData(const TMap< FString, FString > & DefaultValue) const

Gets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetCustomData(TMap< FString, FString > & OutValue) const

Fills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false.

public inline TMap< FString, FString > * GetCustomDataOrNull()

Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.

public inline const TMap< FString, FString > * GetCustomDataOrNull() const

Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.

public inline void SetCustomData(TMap< FString, FString > NewValue)

Sets the value of CustomData_Optional and also sets CustomData_IsSet to true.

public inline void ClearCustomData()

Clears the value of CustomData_Optional and sets CustomData_IsSet to false.

public inline FString & GetName()

Gets the value of Name_Optional, regardless of it having been set.

public inline const FString & GetName() const

Gets the value of Name_Optional, regardless of it having been set.

public inline const FString & GetName(const FString & DefaultValue) const

Gets the value of Name_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetName(FString & OutValue) const

Fills OutValue with the value of Name_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetNameOrNull()

Returns a pointer to Name_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetNameOrNull() const

Returns a pointer to Name_Optional, if it has been set, otherwise returns nullptr.

public inline void SetName(FString NewValue)

Sets the value of Name_Optional and also sets Name_IsSet to true.

public inline void ClearName()

Clears the value of Name_Optional and sets Name_IsSet to false.

public inline FString & GetDescription()

Gets the value of Description_Optional, regardless of it having been set.

public inline const FString & GetDescription() const

Gets the value of Description_Optional, regardless of it having been set.

public inline const FString & GetDescription(const FString & DefaultValue) const

Gets the value of Description_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetDescription(FString & OutValue) const

Fills OutValue with the value of Description_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetDescriptionOrNull()

Returns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetDescriptionOrNull() const

Returns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.

public inline void SetDescription(FString NewValue)

Sets the value of Description_Optional and also sets Description_IsSet to true.

public inline void ClearDescription()

Clears the value of Description_Optional and sets Description_IsSet to false.