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RHAPI_Region

Summary

MembersDescriptions
struct FRHAPI_RegionInformation about a specific region.

struct FRHAPI_Region

struct FRHAPI_Region
: public FRHAPI_Model

Information about a specific region.

Summary

MembersDescriptions
public FString RegionIdID for this region.
public int32 SortOrderThe sorting priority order for this region.
public bool CustomOnlyIndicates if the region is for custom games only.
public FString Description_OptionalText description of the region.
public bool Description_IsSettrue if Description_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)Fills this object with data from the passed in JSON.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) constWrites the data from this object into the specified JSON Writer stream.
public inline FString & GetRegionId()Gets the value of RegionId.
public inline const FString & GetRegionId() constGets the value of RegionId.
public inline void SetRegionId(FString NewValue)Sets the value of RegionId.
public inline int32 & GetSortOrder()Gets the value of SortOrder.
public inline const int32 & GetSortOrder() constGets the value of SortOrder.
public inline void SetSortOrder(int32 NewValue)Sets the value of SortOrder.
public inline bool IsSortOrderDefaultValue() constReturns true if SortOrder matches the default value.
public inline void SetSortOrderToDefault()Sets the value of SortOrder to its default
public inline bool & GetCustomOnly()Gets the value of CustomOnly.
public inline const bool & GetCustomOnly() constGets the value of CustomOnly.
public inline void SetCustomOnly(bool NewValue)Sets the value of CustomOnly.
public inline bool IsCustomOnlyDefaultValue() constReturns true if CustomOnly matches the default value.
public inline void SetCustomOnlyToDefault()Sets the value of CustomOnly to its default
public inline FString & GetDescription()Gets the value of Description_Optional, regardless of it having been set.
public inline const FString & GetDescription() constGets the value of Description_Optional, regardless of it having been set.
public inline const FString & GetDescription(const FString & DefaultValue) constGets the value of Description_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDescription(FString & OutValue) constFills OutValue with the value of Description_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDescriptionOrNull()Returns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDescriptionOrNull() constReturns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDescription(FString NewValue)Sets the value of Description_Optional and also sets Description_IsSet to true.
public inline void ClearDescription()Clears the value of Description_Optional and sets Description_IsSet to false.

Members

public FString RegionId

ID for this region.

public int32 SortOrder

The sorting priority order for this region.

public bool CustomOnly

Indicates if the region is for custom games only.

public FString Description_Optional

Text description of the region.

public bool Description_IsSet

true if Description_Optional has been set to a value

public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)

Fills this object with data from the passed in JSON.

Parameters

  • JsonValue Data from the API call.

Returns

true if parsing of the JSON data was successful.

public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const

Writes the data from this object into the specified JSON Writer stream.

Parameters

  • Writer JSON Writer stream to push .

public inline FString & GetRegionId()

Gets the value of RegionId.

public inline const FString & GetRegionId() const

Gets the value of RegionId.

public inline void SetRegionId(FString NewValue)

Sets the value of RegionId.

public inline int32 & GetSortOrder()

Gets the value of SortOrder.

public inline const int32 & GetSortOrder() const

Gets the value of SortOrder.

public inline void SetSortOrder(int32 NewValue)

Sets the value of SortOrder.

public inline bool IsSortOrderDefaultValue() const

Returns true if SortOrder matches the default value.

public inline void SetSortOrderToDefault()

Sets the value of SortOrder to its default

public inline bool & GetCustomOnly()

Gets the value of CustomOnly.

public inline const bool & GetCustomOnly() const

Gets the value of CustomOnly.

public inline void SetCustomOnly(bool NewValue)

Sets the value of CustomOnly.

public inline bool IsCustomOnlyDefaultValue() const

Returns true if CustomOnly matches the default value.

public inline void SetCustomOnlyToDefault()

Sets the value of CustomOnly to its default

public inline FString & GetDescription()

Gets the value of Description_Optional, regardless of it having been set.

public inline const FString & GetDescription() const

Gets the value of Description_Optional, regardless of it having been set.

public inline const FString & GetDescription(const FString & DefaultValue) const

Gets the value of Description_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetDescription(FString & OutValue) const

Fills OutValue with the value of Description_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetDescriptionOrNull()

Returns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetDescriptionOrNull() const

Returns a pointer to Description_Optional, if it has been set, otherwise returns nullptr.

public inline void SetDescription(FString NewValue)

Sets the value of Description_Optional and also sets Description_IsSet to true.

public inline void ClearDescription()

Clears the value of Description_Optional and sets Description_IsSet to false.